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Ammo - Throwable Item (Sling Item)
Type
Any
Armor
Garment
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Weapon
Shield
Accessory (Any slot)
Accessory (right)
Accessory (left)
Head gear(low)
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Head gear(middle)
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Costume garment
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Ammo
Equip position
is equal to
is greater to
is less to
Attack
Value
is equal to
is greater to
is less to
Mag.Attack
Value
is equal to
is greater to
is less to
Defence
Value
is equal to
is greater to
is less to
Weight
Value
is equal to
is greater to
is less to
Minimal level
Value
is equal to
is greater to
is less to
Maximal level
Value
is equal to
is greater to
is less to
NPC Buy
Value
is equal to
is greater to
is less to
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Value
Any
1
2
3
4
5
Weapon level
Any
1
2
Armor level
Any
0
1
2
3
4
Slots
Any
Yes
No
Can be refined
Basic Bonuses
Extended Bonuses
Group-specific Bonuses
Status-related Bonuses
AutoSpell Bonuses
Misc Bonuses
[bonus bStr]: STR + n
[bonus bAgi]: AGI + n
[bonus bVit]: VIT + n
[bonus bInt]: INT + n
[bonus bDex]: DEX + n
[bonus bLuk]: LUK + n
[bonus bAllStats]: STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
[bonus bAgiVit]: AGI + n, VIT + n
[bonus bAgiDexStr]: STR + n, AGI + n, DEX + n
[bonus bPow]: POW + n
[bonus bSta]: STA + n
[bonus bWis]: WIS + n
[bonus bSpl]: SPL + n
[bonus bCon]: CON + n
[bonus bCrt]: CRT + n
[bonus bAllTraitStats]: POW + n, STA + n, WIS + n, SPL + n, CON + n, CRT + n
[bonus bMaxHP]: MaxHP + n
[bonus bMaxHPrate]: MaxHP + n%
[bonus bMaxSP]: MaxSP + n
[bonus bMaxSPrate]: MaxSP + n%
[bonus bMaxAP]: MaxAP + n
[bonus bMaxAPrate]: MaxAP + n%
[bonus bBaseAtk]: Basic attack power + n
[bonus bAtk]: ATK + n (unofficial)
[bonus bAtk2]: ATK2 + n
[bonus bAtkRate]: Attack power + n% (unofficial)
[bonus bWeaponAtkRate]: Weapon ATK + n%
[bonus bMatk]: Magical attack power + n
[bonus bMatkRate]: Magical attack power + n%
[bonus bWeaponMatkRate]: Weapon Magical ATK + n% (renewal mode only)
[bonus bDef]: Equipment DEF + n
[bonus bDefRate]: Equipment DEF + n%
[bonus bDef2]: VIT based DEF + n
[bonus bDef2Rate]: VIT based DEF + n%
[bonus bMdef]: Equipment MDEF + n
[bonus bMdefRate]: Equipment MDEF + n%
[bonus bMdef2]: INT based MDEF + n
[bonus bMdef2Rate]: INT based MDEF + n%
[bonus bHit]: Hit + n
[bonus bHitRate]: Hit + n%
[bonus bCritical]: Critical + n
[bonus bCriticalLong]: Critical + n for normal long ranged attack (won't be shown in status window)
[bonus2 bCriticalAddRace]: Critical + n against enemies of race r
[bonus bCriticalRate]: Critical + n%
[bonus bFlee]: Flee + n
[bonus bFleeRate]: Flee + n%
[bonus bFlee2]: Perfect Dodge + n
[bonus bFlee2Rate]: Perfect Dodge + n%
[bonus bPerfectHitRate]: On-target impact attack probability n% (only the highest among all is applied)
[bonus bPerfectHitAddRate]: On-target impact attack probability + n%
[bonus bSpeedRate]: Movement speed + n% (only the highest among all is applied, won't be stacked with SC_SPEEDUP0, SC_SPEEDUP1)
[bonus bSpeedAddRate]: Movement speed + n%
[bonus bAspd]: Attack speed + n
[bonus bAspdRate]: Attack speed + n%
[bonus bAtkRange]: Attack range + n
[bonus bAddMaxWeight]: MaxWeight + n (in units of 0.1)
[bonus bPAtk]: PAtk + n
[bonus bPAtkRate]: PAtk + n%
[bonus bSMatk]: SMatk + n
[bonus bSMatkRate]: SMatk + n%
[bonus bRes]: Res + n
[bonus bResRate]: Res + n%
[bonus bMRes]: MRes + n
[bonus bMResRate]: MRes + n%
[bonus bHPlus]: HPlus + n
[bonus bHPlusRate]: HPlus + n%
[bonus bCRate]: CRate + n
[bonus bCRateRate]: CRate + n%
[bonus bHPrecovRate]: Natural HP recovery ratio + n%
[bonus bSPrecovRate]: Natural SP recovery ratio + n%
[bonus2 bHPRegenRate]: Gain n HP every t milliseconds
[bonus2 bHPLossRate]: Lose n HP every t milliseconds
[bonus2 bSPRegenRate]: Gain n SP every t milliseconds
[bonus2 bSPLossRate]: Lose n SP every t milliseconds
[bonus2 bRegenPercentHP]: Gain n% of max HP every t milliseconds
[bonus2 bRegenPercentSP]: Gain n% of max SP every t milliseconds
[bonus bNoRegen]: Stops HP or SP regeneration (x: 1=HP, 2=SP)
[bonus bUseSPrate]: SP consumption + n%
[bonus2 bSkillUseSP]: Decreases SP consumption of skill sk by n
[bonus2 bSkillUseSPrate]: Decreases SP consumption of skill sk by n%
[bonus2 bSkillAtk]: Increases damage of skill sk by n%
[bonus bShortAtkRate]: Increases damage of short ranged attacks by n%
[bonus bLongAtkRate]: Increases damage of long ranged attacks by n%
[bonus bCritAtkRate]: Increases critical damage by +n%
[bonus bCritDefRate]: Decreases critical damage received by n%
[bonus bCriticalDef]: Decreases the chance of being hit by critical hits by n%
[bonus2 bWeaponAtk]: Adds n ATK when weapon of type w is equipped
[bonus2 bWeaponDamageRate]: Adds n% damage to normal attacks when weapon of type w is equipped
[bonus bNearAtkDef]: Adds n% damage reduction against melee physical attacks
[bonus bLongAtkDef]: Adds n% damage reduction against ranged physical attacks
[bonus bMagicAtkDef]: Adds n% damage reduction against magical attacks
[bonus bMiscAtkDef]: Adds n% damage reduction against MISC attacks (traps, falcon, ...)
[bonus bNoWeaponDamage]: Adds n% reduction to received physical damage
[bonus bNoMagicDamage]: Adds n% reduction to received magical effect (attack, healing, support spells are all blocked)
[bonus bNoMiscDamage]: Adds n% reduction to received misc damage
[bonus bHealPower]: Increases heal amount of all heal skills by n%
[bonus bHealPower2]: Increases heal amount if you are healed by any skills by n%
[bonus2 bSkillHeal]: Increases heal amount of skill sk by n%
[bonus2 bSkillHeal2]: Increases heal amount if you are healed by skill sk by n%
[bonus bAddItemHealRate]: Increases HP recovered by n% for healing items
[bonus2 bAddItemHealRate]: Increases HP recovered by n% for item iid
[bonus2 bAddItemGroupHealRate]: Increases HP recovered by n% for items of item group ig
[bonus bAddItemSPHealRate]: Increases SP recovered by n% for healing items
[bonus2 bAddItemSPHealRate]: Increases SP recovered by n% for item iid
[bonus2 bAddItemGroupSPHealRate]: Increases SP recovered by n% for items of item group ig
[bonus bCastrate]: Skill cast time rate + n%. (If RENEWAL_CAST is defined, this bonus is equal to bVariableCastrate)
[bonus2 bCastrate]: Adjust casting time of skill sk by n%.(If RENEWAL_CAST is defined, this bonus is equal to bVariableCastrate)
[bonus bFixedCastrate]: Increases fixed cast time of all skills by n% (has effect in RENEWAL_CAST only)
[bonus2 bFixedCastrate]: Increases fixed cast time of skill sk by n% (has effect in RENEWAL_CAST only)
[bonus bVariableCastrate]: Increases variable cast time of all skills by n%. (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
[bonus2 bVariableCastrate]: Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
[bonus bFixedCast]: Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
[bonus2 bSkillFixedCast]: Increases fixed cast time of skill sk by t milliseconds (has effect in RENEWAL_CAST only)
[bonus bVariableCast]: Increases variable cast time of all skills by t milliseconds
[bonus2 bSkillVariableCast]: Increases variable cast time of skill sk by t milliseconds
[bonus bNoCastCancel]: Prevents casting from being interrupted when hit (does not work in GvG)
[bonus bNoCastCancel2]: Prevents casting from being interrupted when hit (works even in GvG)
[bonus bDelayrate]: Increases skill delay by n%
[bonus2 bSkillDelay]: Increases delay of skill sk by t milliseconds
[bonus2 bSkillCooldown]: Increases cooldown of skill sk by t milliseconds
[bonus2 bAddEle]: +x% physical damage against element e
[bonus3 bAddEle]: +x% physical damage against element e with trigger criteria bf
[bonus2 bMagicAddEle]: +x% magical damage against element e
[bonus2 bSubEle]: +x% damage reduction against attack element e
[bonus3 bSubEle]: +x% damage reduction against attack element e with trigger criteria bf
[bonus2 bSubDefEle]: +x% physical damage reduction from enemy with defense element e
[bonus2 bMagicSubDefEle]: +x% magic damage reduction from enemy with defense element e
[bonus2 bAddRace]: +x% physical damage against race r
[bonus2 bMagicAddRace]: +x% magical damage against race r
[bonus2 bSubRace]: +x% damage reduction against race r
[bonus3 bSubRace]: +x% damage reduction against race r with trigger criteria bf
[bonus2 bAddClass]: +x% physical damage against class c
[bonus2 bMagicAddClass]: +x% magical damage against class c
[bonus2 bSubClass]: +x% damage reduction against class c
[bonus2 bAddSize]: +x% physical damage against size s
[bonus2 bMagicAddSize]: +x% magical damage against size s
[bonus2 bSubSize]: +x% damage reduction against size s
[bonus2 bWeaponSubSize]: +x% physical damage reduction against size s
[bonus2 bMagicSubSize]: +x% magic damage reduction against size s
[bonus bNoSizeFix]: Ignores the size modifier when calculating damage
[bonus2 bAddDamageClass]: +x% physical damage against monster mid
[bonus2 bAddMagicDamageClass]: +x% magical damage against monster mid
[bonus2 bAddDefMonster]: +x% physical damage reduction against monster mid
[bonus2 bAddMDefMonster]: +x% magical damage reduction against monster mid
[bonus2 bAddRace2]: +x% damage against monster race mr
[bonus2 bSubRace2]: +x% damage reduction against monster race mr
[bonus2 bMagicAddRace2]: +x% magic damage against monster race mr
[bonus2 bSubSkill]: Reduces n% damage received from skill sk
[bonus bAbsorbDmgMaxHP]: If the damage received is more than n% of Max HP, the damage received is [TotalDamage] - [n% of MaxHP] (Doesn't stack, will use the highest value)
[bonus bAtkEle]: Gives the player's attacks element e
[bonus bDefEle]: Gives the player's defense element e
[bonus2 bMagicAtkEle]: Increases damage of e element magic by x%
[bonus bDefRatioAtkRace]: Deals more damage to enemies of race r with higher defense
[bonus bDefRatioAtkEle]: Deals more damage to enemies of element e with higher defense
[bonus bDefRatioAtkClass]: Deals more damage to enemies of class c with higher defense
[bonus4 bSetDefRace]: Set DEF to y of an enemy of race r at n% for t milliseconds with normal attack
[bonus4 bSetMDefRace]: Set MDEF to y of an enemy of race r at n% for t milliseconds with normal attack
[bonus bIgnoreDefEle]: Disregard DEF against enemies of element e
[bonus bIgnoreDefRace]: Disregard DEF against enemies of race r
[bonus bIgnoreDefClass]: Disregard DEF against enemies of class c
[bonus bIgnoreMDefRace]: Disregard MDEF against enemies of race r
[bonus2 bIgnoreDefRaceRate]: Disregard n% of the target's DEF if the target belongs to race r
[bonus2 bIgnoreMdefRaceRate]: Disregard n% of the target's MDEF if the target belongs to race r
[bonus2 bIgnoreMdefRace2Rate]: Disregard n% of the target's MDEF if the target belongs to monster race mr
[bonus bIgnoreMDefEle]: Disregard MDEF against enemies of element e
[bonus2 bIgnoreDefClassRate]: Disregard n% of the target's DEF if the target belongs to class c
[bonus2 bIgnoreMdefClassRate]: Disregard n% of the target's MDEF if the target belongs to class c
[bonus2 bExpAddRace]: Increase exp gained by x% against enemies of race r
[bonus2 bExpAddClass]: Increase exp gained by x% against enemies of class c
[bonus2 bAddEff]: Adds a n/100% chance to cause status eff on the target when attacking
[bonus2 bAddEff2]: Adds a n/100% chance to cause status eff on self when attacking
[bonus2 bAddEffWhenHit]: Adds a n/100% chance to cause status eff on the enemy when being hit by physical damage
[bonus2 bResEff]: Adds a n/100% tolerance to status eff
[bonus3 bAddEff]: Adds a n/100% chance to cause status eff on the target when attacking
[bonus4 bAddEff]: Adds a n/100% chance to cause status eff for t milliseconds on the target when attacking
[bonus3 bAddEffWhenHit]: Adds a n/100% chance to cause status eff on the target when being hit by physical damage
[bonus4 bAddEffWhenHit]: Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage
[bonus3 bAddEffOnSkill]: Adds a n/100% chance to cause status eff on enemy when using skill sk
[bonus4 bAddEffOnSkill]: Adds a n/100% chance to cause status eff on the target when using skill sk
[bonus5 bAddEffOnSkill]: Adds a n/100% chance to cause status eff for t milliseconds on the target when using skill sk
[bonus2 bComaClass]: Adds a n/100% chance to cause Coma when attacking a target of class c (regardless the type of attack)
[bonus2 bComaRace]: Adds a n/100% chance to cause Coma when attacking a target of race r (regardless the type of attack)
[bonus2 bWeaponComaEle]: Adds a n/100% chance to cause Coma when attacking a target of element e with a normal attack
[bonus2 bWeaponComaClass]: Adds a n/100% chance to cause Coma when attacking a target of class c with a normal attack
[bonus2 bWeaponComaRace]: Adds a n/100% chance to cause Coma when attacking a target of race r with a normal attack
[bonus3 bAutoSpell]: Adds a n/10% chance to cast skill sk of level y when attacking
[bonus3 bAutoSpellWhenHit]: Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack
[bonus4 bAutoSpell]: Adds a n/10% chance to cast skill sk of level y when attacking
[bonus5 bAutoSpell]: Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
[bonus4 bAutoSpellWhenHit]: Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack
[bonus5 bAutoSpellWhenHit]: Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
[bonus4 bAutoSpellOnSkill]: Adds a n/10% chance to autospell skill x at level y when using skill sk
[bonus5 bAutoSpellOnSkill]: Adds a n/10% chance to autospell skill x at level y when using skill sk
[bonus bHPDrainValue]: Heals +n HP with a normal attack
[bonus2 bHPDrainValueRace]: Heals +n HP when attacking a monster of race r with normal attack
[bonus2 bHpDrainValueClass]: Heals +n HP when attacking a monster of class c with normal attack
[bonus bSPDrainValue]: Heals +n SP with a normal attack
[bonus2 bSPDrainValueRace]: Heals +n SP when attacking a monster of race r with normal attack
[bonus2 bSpDrainValueClass]: Heals +n SP when attacking a monster of class c with normal attack
[bonus2 bHPDrainRate]: Adds a x/10% chance to drain n% HP from inflicted damage when attacking
[bonus2 bSPDrainRate]: Adds a x/10% chance to drain n% SP from inflicted damage when attacking
[bonus2 bHPVanishRate]: Add a x/10% chance of decreasing enemy's HP amount by n% with a normal attack
[bonus3 bHPVanishRaceRate]: Add a x/10% chance of decreasing enemy's HP amount by n% when attacking, depends on enemy race r
[bonus3 bHPVanishRate]: Add a x/10% chance of decreasing enemy's HP amount by n% when attacking with trigger criteria bf
[bonus2 bSPVanishRate]: Add a x/10% chance of decreasing enemy's SP amount by n% with a normal attack
[bonus3 bSPVanishRaceRate]: Add a x/10% chance of decreasing enemy's SP amount by n% when attacking, depends on enemy race r
[bonus3 bSPVanishRate]: Add a x/10% chance of decreasing enemy's SP amount by n% when attacking with trigger criteria bf
[bonus3 bStateNoRecoverRace]: Set a no recovery state of an enemy of race r at x/100% for t milliseconds with normal attack.
[bonus bHPGainValue]: Heals +n HP when killing an enemy with a melee-physical attack
[bonus bSPGainValue]: Heals +n SP when killing an enemy with a melee-physical attack
[bonus2 bSPGainRace]: Heals +n SP when killing an enemy of race r with a melee-physical attack
[bonus bLongHPGainValue]: Heals +n HP when killing an enemy with a range-physical attack
[bonus bLongSPGainValue]: Heals +n SP when killing an enemy with a range-physical attack
[bonus bMagicHPGainValue]: Heals +n HP when killing an enemy with a magical attack
[bonus bMagicSPGainValue]: Heals +n SP when killing an enemy with a magical attack
[bonus bShortWeaponDamageReturn]: Reflects n% of received melee damage back to the enemy that caused it
[bonus bLongWeaponDamageReturn]: Reflects n% of received ranged damage back to the enemy that caused it
[bonus bMagicDamageReturn]: Adds a n% chance to reflect targetted magic spells back to the enemy that caused it
[bonus bReduceDamageReturn]: Reduces reflected damage (melee/ranged/magic) by n%
[bonus bUnstripableWeapon]: Weapon cannot be taken off via Strip skills
[bonus bUnstripableArmor]: Armor cannot be taken off via Strip skills
[bonus bUnstripableHelm]: Helm cannot be taken off via Strip skills
[bonus bUnstripableShield]: Shield cannot be taken off via Strip skills
[bonus bUnstripable]: All equipment cannot be taken off via strip skills
[bonus bUnbreakableGarment]: Garment cannot be damaged/broken by any means
[bonus bUnbreakableWeapon]: Weapon cannot be damaged/broken by any means
[bonus bUnbreakableArmor]: Armor cannot be damaged/broken by any means
[bonus bUnbreakableHelm]: Helm cannot be damaged/broken by any means
[bonus bUnbreakableShield]: Shield cannot be damaged/broken by any means
[bonus bUnbreakableShoes]: Shoes cannot be damaged/broken by any means
[bonus bUnbreakable]: Reduces the break chance of all equipped equipment by n%
[bonus bBreakWeaponRate]: Adds a n/100% chance to break enemy's weapon while attacking (stacks with other break chances)
[bonus bBreakArmorRate]: Adds a n/100% chance to break enemy's armor while attacking (stacks with other break chances)
[bonus2 bDropAddRace]: Adds x% to player's drop rate when killing a monster with race r.
[bonus2 bDropAddClass]: Adds x% to player's drop rate when killing a monster with class c.
[bonus3 bAddMonsterIdDropItem]: Adds a n/100% chance of dropping item iid when killing monster mid
[bonus2 bAddMonsterDropItem]: Adds a n/100% chance for item iid to be dropped when killing a monster
[bonus3 bAddMonsterDropItem]: Adds a n/100% chance for item iid to be dropped when killing a monster of race r
[bonus3 bAddClassDropItem]: Adds a n/100% chance for item iid to be dropped when killing a monster of class c
[bonus2 bAddMonsterDropItemGroup]: Adds a n/100% chance to get an item of group type ig when killing a monster
[bonus3 bAddMonsterDropItemGroup]: Adds a n/100% chance to get an item of group type ig when killing a monster of race r
[bonus3 bAddClassDropItemGroup]: Adds a n/100% chance to get an item of group type ig when killing a monster of class c
[bonus2 bGetZenyNum]: Adds a n% chance of gaining 1~x zeny when killing a monster (only the highest among all is applied)
[bonus2 bAddGetZenyNum]: Adds a n% chance of gaining 1~x zeny when killing a monster
[bonus bDoubleRate]: Double Attack probability n% (works with all weapons | only the highest among all is applied)
[bonus bDoubleAddRate]: Double Attack probability + n% (works with all weapons)
[bonus bSplashRange]: Splash attack radius + n (only the highest among all is applied)
[bonus bSplashAddRange]: Splash attack radius + n
[bonus2 bAddSkillBlow]: Knock back the target by n cells when using skill sk
[bonus bNoKnockback]: Character is no longer knocked back by enemy skills with such effect
[bonus bNoGemStone]: Skills requiring Gemstones do not require them
[bonus bIntravision]: Always see Hiding and Cloaking players/mobs
[bonus bPerfectHide]: Hidden/cloaked character is no longer detected by monsters with 'detector' mode
[bonus bRestartFullRecover]: When reviving, HP and SP are fully healed
[bonus bClassChange]: Gives a n/100% chance to change the attacked monster's class with normal attack
[bonus bAddStealRate]: Increases success rate of Steal skill by n/100%
[bonus bNoMadoFuel]: Nullify Magic Gear Fuel requirement for skills.
[bonus bNoWalkDelay]: Give infinite Endure.
kRo
twRo
jRo
iRo
cRo
* Select required jobs.
Start class
1st class
2nd class
Advance class
3rd class
4th class
Novice
Swordsman
Knight
Lord Knight
Rune Knight
Dragon Knight
Crusader
Paladin
Royal Guard
Imperial Guard
Magician
Wizard
High Wizard
Warlock
Arch Mage
Sage
Professor
Sorcerer
Elemental Master
Archer
Hunter
Sniper
Ranger
WindHawk
Bard
Clown
Minstrel
Troubadour
Dancer
Gypsy
Wanderer
Trouvere
Acolyte
Priest
High Priest
Arch Bishop
Cardinal
Monk
Champion
Sura
Inquisitor
Merchant
Blacksmith
Whitesmith
Mechanic
Meister
Alchemist
Creator
Genetic
Biolo
Thief
Assassin
Assassin Cross
Guillotine Cross
Shadow Cross
Rogue
Stalker
Shadow Chaser
Abyss Chaser
Taekwon
Star Gladiator
Star Emperor
Sky Emperror
Soul Linker
Soul Reaper
Soul Ascetic
Ninja
Kagerou
Shinkiro
Oboro
Shiranui
Gunslinger
Rebellion
Night Watch
Super Novice
Expanded Super Novice
Hyper Novice
Summoner
Spirit Handler
Viewing Item
twRo
iRo
cRo
jRo
kRo
kRo Wiki
jRo Wiki
iRo Wiki
bRo wiki
ruRo Wiki
Divine-Pride
Kafra
Mukya
Identification
Name
Подарочная коробка
Aegis name
Giftbox_China
Description
None
Parameters
ID
12023
Type
Usable
Weight
20
Buy price
1,000
Sell price
500
Avaliable for jobs
Contain
Start class
1st class
2nd class
Advance class
3rd class
4th class
Novice
Swordsman
Knight
Lord Knight
Rune Knight
Dragon Knight
Crusader
Paladin
Royal Guard
Imperial Guard
Magician
Wizard
High Wizard
Warlock
Arch Mage
Sage
Professor
Sorcerer
Elemental Master
Archer
Hunter
Sniper
Ranger
WindHawk
Bard
Clown
Minstrel
Troubadour
Dancer
Gypsy
Wanderer
Trouvere
Acolyte
Priest
High Priest
Arch Bishop
Cardinal
Monk
Champion
Sura
Inquisitor
Merchant
Blacksmith
Whitesmith
Mechanic
Meister
Alchemist
Creator
Genetic
Biolo
Thief
Assassin
Assassin Cross
Guillotine Cross
Shadow Cross
Rogue
Stalker
Shadow Chaser
Abyss Chaser
Taekwon
Star Gladiator
Star Emperor
Sky Emperror
Soul Linker
Soul Reaper
Soul Ascetic
Ninja
Kagerou
Shinkiro
Oboro
Shiranui
Gunslinger
Rebellion
Night Watch
Super Novice
Expanded Super Novice
Hyper Novice
Summoner
Spirit Handler
GiftBoxChina
Sub group 2
ID
Item
Chance
Amount
Rent Time
501
Красное зелье
0.01 %
1
None
2209
Бант
0.01 %
1
None
1613
Могущественный жезл
0.01 %
1
None
1702
Лук
0.01 %
1
None
1705
Составной лук
0.01 %
1
None
1711
Арбалет
0.01 %
1
None
1713
Арбалеста
0.01 %
1
None
1714
Гаккунг
0.01 %
1
None
1718
Охотничий лук
0.01 %
1
None
1719
Лук вора
0.01 %
1
None
2102
Защитник
0.01 %
1
None
2104
Круглый щит
0.01 %
1
None
2106
Щит
0.01 %
1
None
2108
Зеркальный щит
0.01 %
1
None
2207
Причудливый цветок
0.01 %
1
None
2213
Кошачий ободок
0.01 %
1
None
1608
Жезл
0.01 %
1
None
2215
Цветочный ободок
0.01 %
1
None
2217
Биретта
0.01 %
1
None
2221
Шляпа
0.01 %
1
None
2223
Тюрбан
0.01 %
1
None
2225
Защитные очки
0.01 %
1
None
2227
Котелок
0.01 %
1
None
2229
Шлем
0.01 %
1
None
2231
Драгоценный шлем
0.01 %
1
None
2233
Венец
0.01 %
1
None
2236
Шапка Санты
0.01 %
1
None
2244
Большой бант
0.01 %
1
None
2249
Малая корона
0.01 %
1
None
2250
Милый бантик
0.01 %
1
None
2257
Белоснежный рог
0.01 %
1
None
1611
Магический посох
0.01 %
1
None
1605
Посох
0.01 %
1
None
2262
Клоунский нос
0.01 %
1
None
1408
Пика
0.01 %
1
None
1217
Стилет
0.01 %
1
None
1220
Гладиус
0.01 %
1
None
1226
Дамаскус
0.01 %
1
None
1251
Джур
0.01 %
1
None
1253
Катар
0.01 %
1
None
1255
Джамадxар
0.01 %
1
None
1302
Топор
0.01 %
1
None
1352
Боевой топор
0.01 %
1
None
1355
Молот
0.01 %
1
None
1358
Мощный топор
0.01 %
1
None
1361
Двуручный топор
0.01 %
1
None
1402
Дротик
0.01 %
1
None
1405
Копьё
0.01 %
1
None
1410
Ланс
0.01 %
1
None
1602
Палка
0.01 %
1
None
1452
Гвизарма
0.01 %
1
None
1455
Глефа
0.01 %
1
None
1458
Протазан
0.01 %
1
None
1461
Трезубец
0.01 %
1
None
1464
Алебарда
0.01 %
1
None
1502
Дубина
0.01 %
1
None
1505
Жезл
0.01 %
1
None
1508
Сокрушитель
0.01 %
1
None
1511
Булава
0.01 %
1
None
1514
Моргенштерн
0.01 %
1
None
1517
Жезл-меч
0.01 %
1
None
1520
Цепь
0.01 %
1
None
1550
Книга
0.01 %
1
None
1551
Библия
0.01 %
1
None
2258
Колючий ободок
0.01 %
1
None
2263
Маска Зорро
0.01 %
1
None
1211
Кортик
0.01 %
1
None
2508
Поношенный плащ
0.01 %
1
None
2333
Серебряная мантия
0.01 %
1
None
2336
Одежда вора
0.01 %
1
None
2337
Костюм ниндзя
0.01 %
1
None
2339
Плавки
0.01 %
1
None
2402
Сандалии
0.01 %
1
None
2404
Ботинки
0.01 %
1
None
2407
Хрустальные туфли
0.01 %
1
None
2408
Кандалы
0.01 %
1
None
2409
Шпильки
0.01 %
1
None
2502
Капюшон
0.01 %
1
None
2504
Кашне
0.01 %
1
None
2506
Манто
0.01 %
1
None
2507
Плащ старого маркиза
0.01 %
1
None
2601
Кольцо
0.01 %
1
None
2329
Деревянный доспех
0.01 %
1
None
2602
Серьги
0.01 %
1
None
2603
Ожерелье
0.01 %
1
None
2604
Перчатка
0.01 %
1
None
2605
Брошь
0.01 %
1
None
2607
Клипса
0.01 %
1
None
2608
Крестик
0.01 %
1
None
2609
Кольцо с черепом
0.01 %
1
None
2610
Золотое кольцо
0.01 %
1
None
2611
Серебряное кольцо
0.01 %
1
None
2612
Цветочное кольцо
0.01 %
1
None
2613
Бриллиантовое кольцо
0.01 %
1
None
5009
Каска
0.01 %
1
None
5010
Индейская повязка
0.01 %
1
None
5014
Защитные плавники
0.01 %
1
None
2331
Трико
0.01 %
1
None
2326
Мантия святого
0.01 %
1
None
2265
Маска бандита
0.01 %
1
None
2293
Поддельное убийство
0.01 %
1
None
2269
Полевой цветок
0.01 %
1
None
2270
Травинка
0.01 %
1
None
2271
Очки денди
0.01 %
1
None
2272
Знак `Стоп`
0.01 %
1
None
2273
Повязка доктора
0.01 %
1
None
2275
Красная бандана
0.01 %
1
None
2276
Орлиные очки
0.01 %
1
None
2279
Фитиль
0.01 %
1
None
2284
Оленьи рога
0.01 %
1
None
2287
Пиратская бандана
0.01 %
1
None
2289
Шапка-вонючка
0.01 %
1
None
2290
Траурная шапка
0.01 %
1
None
2291
Маскарадная маска
0.01 %
1
None
2294
Звезда
0.01 %
1
None
2324
Ряса
0.01 %
1
None
2295
Повязка на глаза
0.01 %
1
None
2296
Бинокль
0.01 %
1
None
2298
Зеленые рожки
0.01 %
1
None
2299
Шлем орка
0.01 %
1
None
2302
Хлопковая рубашка
0.01 %
1
None
2304
Кожаная куртка
0.01 %
1
None
2306
Костюм путешественника
0.01 %
1
None
2308
Мантия
0.01 %
1
None
2310
Шуба
0.01 %
1
None
2311
Норковая шуба
0.01 %
1
None
2313
Броня
0.01 %
1
None
2315
Кольчуга
0.01 %
1
None
2317
Полный доспех
0.01 %
1
None
2322
Шелковая мантия
0.01 %
1
None
1214
Кинжал
0.01 %
1
None
1208
Кривой нож
0.01 %
1
None
502
Оранжевое зелье
0.01 %
1
None
731
Алмаз 2 карата
0.01 %
1
None
718
Гранат
0.01 %
1
None
719
Аметист
0.01 %
1
None
720
Аквамарин
0.01 %
1
None
721
Изумруд
0.01 %
1
None
722
Жемчужина
0.01 %
1
None
723
Рубин
0.01 %
1
None
724
Проклятый рубин
0.01 %
1
None
725
Сардоникс
0.01 %
1
None
726
Сапфир
0.01 %
1
None
727
Опал
0.01 %
1
None
728
Топаз
0.01 %
1
None
729
Циркон
0.01 %
1
None
730
Алмаз 1 карат
0.01 %
1
None
732
Алмаз 3 карата
0.01 %
1
None
716
Красный драгоценный камень
0.01 %
1
None
733
Треснувший алмаз
0.01 %
1
None
734
Красная рамка
0.01 %
1
None
735
Зеленая ваза
0.01 %
1
None
736
Белая тарелка
0.01 %
1
None
737
Черный половник
0.01 %
1
None
738
Стакан для ручек
0.01 %
1
None
740
Мягкая игрушка
0.01 %
1
None
741
Кукла Поринга
0.01 %
1
None
742
Кукла Чон-Чона
0.01 %
1
None
743
Кукла Споры
0.01 %
1
None
745
Свадебный букет
0.01 %
1
None
747
Хрустальное зеркало
0.01 %
1
None
748
Неувядающая роза
0.01 %
1
None
749
Ледяная роза
0.01 %
1
None
717
Синий драгоценный камень
0.01 %
1
None
715
Желтый драгоценный камень
0.01 %
1
None
753
Кукла Йо-Йо
0.01 %
1
None
605
Анальгин
0.01 %
1
None
503
Желтое зелье
0.01 %
1
None
504
Белое зелье
0.01 %
1
None
505
Синее зелье
0.01 %
1
None
506
Зеленое зелье
0.01 %
1
None
518
Мед
0.01 %
1
None
520
Лист хиналле
0.01 %
1
None
521
Лист алоэ
0.01 %
1
None
525
Панацея
0.01 %
1
None
526
Королевское желе
0.01 %
1
None
529
Конфета
0.01 %
1
None
530
Карамельная палочка
0.01 %
1
None
603
Старая синяя коробка
0.01 %
1
None
604
Сухая ветка
0.01 %
1
None
606
Алоэвера
0.01 %
1
None
710
Иллюзорный цветок
0.01 %
1
None
607
Ягода Иггдрасиля
0.01 %
1
None
608
Семя Иггдрасиля
0.01 %
1
None
610
Лист Иггдрасиля
0.01 %
1
None
612
Переносная печь
0.01 %
1
None
613
Железный молоток
0.01 %
1
None
614
Золотой молоток
0.01 %
1
None
615
Оридеконовый молоток
0.01 %
1
None
701
Ора-ора
0.01 %
1
None
702
Кровь животных
0.01 %
1
None
703
Хиналле
0.01 %
1
None
704
Алоэ
0.01 %
1
None
706
Четырехлистный клевер
0.01 %
1
None
707
Поющая трава
0.01 %
1
None
708
Мята
0.01 %
1
None
752
Кукла Кузнечика
0.01 %
1
None
754
Кукла Смоки
0.01 %
1
None
1205
Резак
0.01 %
1
None
1105
Фальшион
0.01 %
1
None
1001
Звездная пыль
0.01 %
1
None
1002
Железная руда
0.01 %
1
None
1003
Каменный уголь
0.01 %
1
None
1004
Эмблема рыцарства
0.01 %
1
None
1005
Молот кузнеца
0.01 %
1
None
1006
Старая магическая книга
0.01 %
1
None
1007
Ожерелье мудрости
0.01 %
1
None
1008
Ожерелье забвения
0.01 %
1
None
1009
Рука бога
0.01 %
1
None
1010
Фракон
0.01 %
1
None
1011
Эмверетракон
0.01 %
1
None
1065
Капкан
0.01 %
1
None
1102
Меч
0.01 %
1
None
1108
Клинок
0.01 %
1
None
999
Сталь
0.01 %
1
None
1111
Рапира
0.01 %
1
None
1114
Скимитар
0.01 %
1
None
1117
Катана
0.01 %
1
None
1120
Цуруги
0.01 %
1
None
1125
Ятаган
0.01 %
1
None
1127
Сабля
0.01 %
1
None
1128
Хае Дон Гум
0.01 %
1
None
1129
Фламберг
0.01 %
1
None
1152
Меч убийцы
0.01 %
1
None
1155
Грубый меч
0.01 %
1
None
1158
Двуручный меч
0.01 %
1
None
1162
Широкий меч
0.01 %
1
None
1163
Клеймор
0.01 %
1
None
1202
Нож
0.01 %
1
None
1000
Осколок Звезды
0.01 %
1
None
998
Железо
0.01 %
1
None
909
Желлопи
0.01 %
1
None
979
Зеленая краска
0.01 %
1
None
910
Гарлет
0.01 %
1
None
911
Сэлл
0.01 %
1
None
912
Заргон
0.01 %
1
None
931
Символ орка
0.01 %
1
None
934
Сувенир мертвеца
0.01 %
1
None
968
Эмблема орка
0.01 %
1
None
969
Золото
0.01 %
1
None
971
Детриминдекста
0.01 %
1
None
972
Карводалнирол
0.01 %
1
None
973
Контрагент
0.01 %
1
None
974
Смесь
0.01 %
1
None
975
Красная краска
0.01 %
1
None
976
Желтая краска
0.01 %
1
None
978
Синяя краска
0.01 %
1
None
980
Оранжевая краска
0.01 %
1
None
997
Великая Природа
0.01 %
1
None
981
Фиолетовая краска
0.01 %
1
None
982
Белая краска
0.01 %
1
None
983
Черная краска
0.01 %
1
None
986
Наковальня
0.01 %
1
None
987
Оридеконовая наковальня
0.01 %
1
None
988
Золотая наковальня
0.01 %
1
None
989
Наковальня из империума
0.01 %
1
None
990
Красная кровь
0.01 %
1
None
991
Голубой кристалл
0.01 %
1
None
992
Желтый ветер
0.01 %
1
None
993
Зеленая жизнь
0.01 %
1
None
994
Пылающее Сердце
0.01 %
1
None
995
Мистический Холод
0.01 %
1
None
996
Порывистый Ветер
0.01 %
1
None
5015
Скорлупа
0.01 %
1
None